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GTA VI: Rockstar Targets Fall 2025 Release

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By Logan Whitmere

GTA VI: Rockstar Targets Fall 2025 Release

Photo of author

By Logan Whitmere

GTA VI reportedly gets a seasonal date — and that’s not the only drama unfolding at Take-Two.

Fall 2025 becomes the new lookout

Take-Two’s most recent investor filing narrows the arrival of Grand Theft Auto VI to the autumn of 2025. The company reiterated its high confidence in Rockstar Games, stating that it expects an “unrivaled entertainment experience” and that projections for the title’s commercial performance have been rising. The franchise’s first official trailer, which went public late last year, had already set 2025 as the target year but did not specify a season until now.

Why this date matters for the business

GTA VI isn’t just another release for Take-Two — it’s their biggest revenue bet. Grand Theft Auto V continues to sell strongly more than a decade after launch and ranks as the second-best-selling video game ever, trailing only Minecraft. Given V’s long tail and blockbuster history, investor expectations for GTA VI’s market impact are particularly elevated; a successful launch could significantly move the company’s financial needle.

Graphs and charts showing game sales and revenue projections on a laptop screen
Projected sales and revenue expectations that make GTA VI a major bet for Take-Two.

Rockstar-related rumors still in play

Beyond GTA VI, there are ongoing whispers about other Rockstar projects. One frequently mentioned possibility is an eventual PC release of the original Red Dead Redemption, a title that never officially arrived on that platform when it first launched. Such releases could arrive ahead of or alongside Rockstar’s next big releases, adding layers to the company’s strategy for maximizing audience and revenue.

Studio shutdowns reported amid investor update

The new release timing was disclosed shortly after reports that Take-Two had notified employees at Roll7 and Intercept Games of closures. Those studios are known for OlliOlli World and Kerbal Space Program 2, respectively. When IGN raised questions about the shutdowns during a call tied to the investor report, Take-Two CEO Strauss Zelnick told the outlet that no closures had occurred. However, internal communications shared publicly by journalist Jason Schreier indicate that employees were informed about the shutdowns.

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Empty office with vacant desks and chairs in a game studio environment
Reports of Roll7 and Intercept Games shutdowns raised questions about internal communications.

Past precedents and public messaging

Observers have pointed to a previous instance involving 2K Marin, the studio behind BioShock 2 and The Bureau, as a similar case of mixed messaging. Industry accounts say 2K Marin effectively ceased operations around the end of 2013, yet public remarks from company leadership months later presented the studio as still active. Take-Two has not issued a public statement explicitly acknowledging the 2K Marin closure.

Timeline and what’s next

In short: Take-Two’s investor report has refined GTA VI’s launch window to fall 2025, while the company faces scrutiny over the reported closures of Roll7 and Intercept Games and the discrepancy between internal communications and public comments. Additional updates could come as Rockstar and Take-Two continue to communicate with investors, the press, and their teams.

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