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Little Kitty, Big City Smashes Sales: 100,000 Copies Sold in First 48 Hours

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By Logan Whitmere

Little Kitty, Big City Smashes Sales: 100,000 Copies Sold in First 48 Hours

Photo of author

By Logan Whitmere

You won’t believe how quickly this mischievous feline won over players — and the sales charts.

How fast did the cat climb the charts?

Double Dagger’s Little Kitty, Big City hit a major milestone almost immediately: more than 100,000 copies sold within its first 48 hours on sale. The studio celebrated the news on Twitter on May 11, 2024, expressing surprise and gratitude at the title’s early commercial performance.

Released on Game Pass from day one — why that matters

The game launched on Thursday, May 9, and was available on Xbox Game Pass at the same time. Being included in Game Pass can limit some direct-purchase numbers, yet here it appears not to have prevented strong sales. While subscription access can convert potential buyers into players through the service, Little Kitty, Big City still attracted a substantial number of purchases across platforms.

Xbox controller and Game Pass logo on a screen (generic, unbranded view)
Game Pass availability can boost exposure and player numbers.

Where you can play it

Little Kitty, Big City is available on multiple platforms, including Nintendo Switch and PC (Steam). Its availability on Game Pass sits alongside these storefronts, giving players several ways to try the game whether they subscribe or buy directly.

What the game is like — charm, chaos and customization

The game casts you as a charming black cat roaming an urban environment, exploring rooftops and alleyways, interacting with other animals and city residents, and occasionally causing gentle mayhem. Early trailers leaned into the feline personality: playful climbing, casual perching on laptops, and adorable moment-to-moment behavior that many players find relatable. A customization system lets you dress the cat in a variety of cute accessories, adding a collectible and aesthetic layer to the experience.

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Stylized black cat exploring city rooftops in a colorful game scene
The game casts players as a mischievous black cat exploring an urban environment.

Marketing and exposure before launch

Little Kitty, Big City appeared frequently in recent event lineups, particularly at Nintendo showcases, where audiences saw the cat’s antics and the social interactions that form a big part of the gameplay loop. Later promotional material emphasized the ways the protagonist engages with passersby and the city’s inhabitants, helping build anticipation ahead of release.

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