Netflix’s initial batch of mobile games is now available to download on Android and iOS for all subscribers. Two Stranger Things games are on tap, both of which made their debut on Android in Poland last August: Stranger Things: 1984 and Stranger Things 3: The Game. Shooting Hoops (Frosty Pop), Card Blast (Amuzo & Rogue Games), and Teeter Up are some of the other mobile games that subscribers can play (Frosty Pop).
Netflix members who access their accounts from an Android or iOS mobile device will notice a new games section. Whenever a user changes the language setting on their Netflix profile, the games will immediately switch to that language; however, if the user’s preferred language is not yet supported, the games will switch to English.
Netflix accounts that are designated as children’s profiles will not have access to the mobile games. The games and other content on Netflix can be restricted with a personal identification number set up by parents and guardians.
For example, “we want to start building a library of games that offers something for everyone, whether you’re in the mood for a casual game you can start from scratch or an immersive experience that lets you dig deeper into your favorite stories,” Verdu wrote in a post announcing the games. We’re just getting started making a truly amazing game, and we can’t wait to have you along for the ride!
On November 3, the five games were released for Android, and on November 9, they were made available for iOS. Nearly four months after hiring Verdu to lead its gaming expansion, Netflix finally made the game’s announcement. Netflix has since acquired Night School Studio, an independent game developer, despite the company’s repeated insistence that it is, at best, in the very early stages of its gaming ambitions.
During an earnings call on October 19, Netflix’s chief product officer Greg Peters said, “We’re creating all these amazing universes, worlds, characters, and stories, and we can attach to the passion and fandom that our members have on viewing those on the video side with game experiences and allow them to go deeper.” Over time, we hope to facilitate a closer relationship between the two worlds and increase the mutual influence and interaction between them. The development of such a thing, however, takes time. Since we’ll be making some decisions on the fly, nobody can say for sure how that will play out.